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- // Copyright (c) 2013 GitHub, Inc.
- // Use of this source code is governed by the MIT license that can be
- // found in the LICENSE file.
- #include "shell/renderer/electron_renderer_client.h"
- #include <algorithm>
- #include "base/command_line.h"
- #include "base/containers/contains.h"
- #include "base/debug/stack_trace.h"
- #include "content/public/renderer/render_frame.h"
- #include "net/http/http_request_headers.h"
- #include "shell/common/api/electron_bindings.h"
- #include "shell/common/gin_helper/dictionary.h"
- #include "shell/common/gin_helper/event_emitter_caller.h"
- #include "shell/common/node_bindings.h"
- #include "shell/common/node_includes.h"
- #include "shell/common/options_switches.h"
- #include "shell/renderer/electron_render_frame_observer.h"
- #include "shell/renderer/web_worker_observer.h"
- #include "third_party/blink/public/common/web_preferences/web_preferences.h"
- #include "third_party/blink/public/web/web_document.h"
- #include "third_party/blink/public/web/web_local_frame.h"
- #include "third_party/blink/renderer/core/execution_context/execution_context.h" // nogncheck
- #include "third_party/blink/renderer/core/frame/web_local_frame_impl.h" // nogncheck
- namespace electron {
- ElectronRendererClient::ElectronRendererClient()
- : node_bindings_{NodeBindings::Create(
- NodeBindings::BrowserEnvironment::kRenderer)},
- electron_bindings_{
- std::make_unique<ElectronBindings>(node_bindings_->uv_loop())} {}
- ElectronRendererClient::~ElectronRendererClient() = default;
- void ElectronRendererClient::RenderFrameCreated(
- content::RenderFrame* render_frame) {
- new ElectronRenderFrameObserver(render_frame, this);
- RendererClientBase::RenderFrameCreated(render_frame);
- }
- void ElectronRendererClient::RunScriptsAtDocumentStart(
- content::RenderFrame* render_frame) {
- RendererClientBase::RunScriptsAtDocumentStart(render_frame);
- // Inform the document start phase.
- v8::HandleScope handle_scope(v8::Isolate::GetCurrent());
- node::Environment* env = GetEnvironment(render_frame);
- if (env) {
- v8::Context::Scope context_scope(env->context());
- gin_helper::EmitEvent(env->isolate(), env->process_object(),
- "document-start");
- }
- }
- void ElectronRendererClient::RunScriptsAtDocumentEnd(
- content::RenderFrame* render_frame) {
- RendererClientBase::RunScriptsAtDocumentEnd(render_frame);
- // Inform the document end phase.
- v8::HandleScope handle_scope(v8::Isolate::GetCurrent());
- node::Environment* env = GetEnvironment(render_frame);
- if (env) {
- v8::Context::Scope context_scope(env->context());
- gin_helper::EmitEvent(env->isolate(), env->process_object(),
- "document-end");
- }
- }
- void ElectronRendererClient::UndeferLoad(content::RenderFrame* render_frame) {
- render_frame->GetWebFrame()->GetDocumentLoader()->SetDefersLoading(
- blink::LoaderFreezeMode::kNone);
- }
- void ElectronRendererClient::DidCreateScriptContext(
- v8::Local<v8::Context> renderer_context,
- content::RenderFrame* render_frame) {
- // TODO(zcbenz): Do not create Node environment if node integration is not
- // enabled.
- // Only load Node.js if we are a main frame or a devtools extension
- // unless Node.js support has been explicitly enabled for subframes.
- if (!ShouldLoadPreload(renderer_context, render_frame))
- return;
- injected_frames_.insert(render_frame);
- if (!node_integration_initialized_) {
- node_integration_initialized_ = true;
- node_bindings_->Initialize(renderer_context);
- node_bindings_->PrepareEmbedThread();
- }
- // Setup node tracing controller.
- if (!node::tracing::TraceEventHelper::GetAgent()) {
- auto* tracing_agent = new node::tracing::Agent();
- node::tracing::TraceEventHelper::SetAgent(tracing_agent);
- }
- // Setup node environment for each window.
- v8::Maybe<bool> initialized = node::InitializeContext(renderer_context);
- CHECK(!initialized.IsNothing() && initialized.FromJust());
- // Before we load the node environment, let's tell blink to hold off on
- // loading the body of this frame. We will undefer the load once the preload
- // script has finished. This allows our preload script to run async (E.g.
- // with ESM) without the preload being in a race
- render_frame->GetWebFrame()->GetDocumentLoader()->SetDefersLoading(
- blink::LoaderFreezeMode::kStrict);
- std::shared_ptr<node::Environment> env = node_bindings_->CreateEnvironment(
- renderer_context, nullptr, 0,
- base::BindRepeating(&ElectronRendererClient::UndeferLoad,
- base::Unretained(this), render_frame));
- // We need to use the Blink implementation of fetch in the renderer process
- // Node.js deletes the global fetch function when their fetch implementation
- // is disabled, so we need to save and re-add it after the Node.js environment
- // is loaded. See corresponding change in node/init.ts.
- v8::Isolate* isolate = env->isolate();
- v8::Local<v8::Object> global = renderer_context->Global();
- std::vector<std::string> keys = {"fetch", "Response", "FormData",
- "Request", "Headers", "EventSource"};
- for (const auto& key : keys) {
- v8::MaybeLocal<v8::Value> value =
- global->Get(renderer_context, gin::StringToV8(isolate, key));
- if (!value.IsEmpty()) {
- std::string blink_key = "blink" + key;
- global
- ->Set(renderer_context, gin::StringToV8(isolate, blink_key),
- value.ToLocalChecked())
- .Check();
- }
- }
- // If we have disabled the site instance overrides we should prevent loading
- // any non-context aware native module.
- env->options()->force_context_aware = true;
- // We do not want to crash the renderer process on unhandled rejections.
- env->options()->unhandled_rejections = "warn-with-error-code";
- environments_.insert(env);
- // Add Electron extended APIs.
- electron_bindings_->BindTo(env->isolate(), env->process_object());
- gin_helper::Dictionary process_dict(env->isolate(), env->process_object());
- BindProcess(env->isolate(), &process_dict, render_frame);
- // Load everything.
- node_bindings_->LoadEnvironment(env.get());
- if (node_bindings_->uv_env() == nullptr) {
- // Make uv loop being wrapped by window context.
- node_bindings_->set_uv_env(env.get());
- // Give the node loop a run to make sure everything is ready.
- node_bindings_->StartPolling();
- }
- }
- void ElectronRendererClient::WillReleaseScriptContext(
- v8::Local<v8::Context> context,
- content::RenderFrame* render_frame) {
- if (injected_frames_.erase(render_frame) == 0)
- return;
- node::Environment* env = node::Environment::GetCurrent(context);
- const auto iter = std::ranges::find_if(
- environments_, [env](auto& item) { return env == item.get(); });
- if (iter == environments_.end())
- return;
- gin_helper::EmitEvent(env->isolate(), env->process_object(), "exit");
- // The main frame may be replaced.
- if (env == node_bindings_->uv_env())
- node_bindings_->set_uv_env(nullptr);
- // Destroying the node environment will also run the uv loop,
- // Node.js expects `kExplicit` microtasks policy and will run microtasks
- // checkpoints after every call into JavaScript. Since we use a different
- // policy in the renderer - switch to `kExplicit` and then drop back to the
- // previous policy value.
- v8::MicrotaskQueue* microtask_queue = context->GetMicrotaskQueue();
- auto old_policy = microtask_queue->microtasks_policy();
- DCHECK_EQ(microtask_queue->GetMicrotasksScopeDepth(), 0);
- microtask_queue->set_microtasks_policy(v8::MicrotasksPolicy::kExplicit);
- environments_.erase(iter);
- microtask_queue->set_microtasks_policy(old_policy);
- // ElectronBindings is tracking node environments.
- electron_bindings_->EnvironmentDestroyed(env);
- }
- void ElectronRendererClient::WorkerScriptReadyForEvaluationOnWorkerThread(
- v8::Local<v8::Context> context) {
- // We do not create a Node.js environment in service or shared workers
- // owing to an inability to customize sandbox policies in these workers
- // given that they're run out-of-process.
- // Also avoid creating a Node.js environment for worklet global scope
- // created on the main thread.
- auto* ec = blink::ExecutionContext::From(context);
- if (ec->IsServiceWorkerGlobalScope() || ec->IsSharedWorkerGlobalScope() ||
- ec->IsMainThreadWorkletGlobalScope())
- return;
- // This won't be correct for in-process child windows with webPreferences
- // that have a different value for nodeIntegrationInWorker
- if (base::CommandLine::ForCurrentProcess()->HasSwitch(
- switches::kNodeIntegrationInWorker)) {
- auto* current = WebWorkerObserver::GetCurrent();
- if (current)
- return;
- WebWorkerObserver::Create()->WorkerScriptReadyForEvaluation(context);
- }
- }
- void ElectronRendererClient::WillDestroyWorkerContextOnWorkerThread(
- v8::Local<v8::Context> context) {
- auto* ec = blink::ExecutionContext::From(context);
- if (ec->IsServiceWorkerGlobalScope() || ec->IsSharedWorkerGlobalScope() ||
- ec->IsMainThreadWorkletGlobalScope())
- return;
- // TODO(loc): Note that this will not be correct for in-process child windows
- // with webPreferences that have a different value for nodeIntegrationInWorker
- if (base::CommandLine::ForCurrentProcess()->HasSwitch(
- switches::kNodeIntegrationInWorker)) {
- auto* current = WebWorkerObserver::GetCurrent();
- if (current)
- current->ContextWillDestroy(context);
- }
- }
- node::Environment* ElectronRendererClient::GetEnvironment(
- content::RenderFrame* render_frame) const {
- if (!injected_frames_.contains(render_frame))
- return nullptr;
- v8::HandleScope handle_scope(v8::Isolate::GetCurrent());
- auto context =
- GetContext(render_frame->GetWebFrame(), v8::Isolate::GetCurrent());
- node::Environment* env = node::Environment::GetCurrent(context);
- return base::Contains(environments_, env,
- [](auto const& item) { return item.get(); })
- ? env
- : nullptr;
- }
- } // namespace electron
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