Customize the rendering of the current web page.
Process: Renderer
webFrame
export of the Electron module is an instance of the WebFrame
class representing the top frame of the current BrowserWindow
. Sub-frames can
be retrieved by certain properties and methods (e.g. webFrame.firstChild
).
An example of zooming current page to 200%.
const { webFrame } = require('electron')
webFrame.setZoomFactor(2)
The WebFrame
class has the following instance methods:
webFrame.setZoomFactor(factor)
factor
Number - Zoom factor.Changes the zoom factor to the specified factor. Zoom factor is zoom percent divided by 100, so 300% = 3.0.
webFrame.getZoomFactor()
Returns Number
- The current zoom factor.
webFrame.setZoomLevel(level)
level
Number - Zoom level.Changes the zoom level to the specified level. The original size is 0 and each increment above or below represents zooming 20% larger or smaller to default limits of 300% and 50% of original size, respectively.
webFrame.getZoomLevel()
Returns Number
- The current zoom level.
webFrame.setVisualZoomLevelLimits(minimumLevel, maximumLevel)
minimumLevel
NumbermaximumLevel
NumberSets the maximum and minimum pinch-to-zoom level.
NOTE: Visual zoom is disabled by default in Electron. To re-enable it, call:
> webFrame.setVisualZoomLevelLimits(1, 3) > ``` ### `webFrame.setLayoutZoomLevelLimits(minimumLevel, maximumLevel)` * `minimumLevel` Number * `maximumLevel` Number Sets the maximum and minimum layout-based (i.e. non-visual) zoom level. ### `webFrame.setSpellCheckProvider(language, provider)` * `language` String * `provider` Object * `spellCheck` Function. * `words` String[] * `callback` Function * `misspeltWords` String[] Sets a provider for spell checking in input fields and text areas. The `provider` must be an object that has a `spellCheck` method that accepts an array of individual words for spellchecking. The `spellCheck` function runs asynchronously and calls the `callback` function with an array of misspelt words when complete. An example of using [node-spellchecker][spellchecker] as provider:
javascript const { webFrame } = require('electron') const spellChecker = require('spellchecker') webFrame.setSpellCheckProvider('en-US', { spellCheck (words, callback) {
setTimeout(() => { const spellchecker = require('spellchecker') const misspelled = words.filter(x => spellchecker.isMisspelled(x)) callback(misspelled) }, 0)
} })
### `webFrame.insertCSS(css)` * `css` String - CSS source code. Inserts `css` as a style sheet in the document. ### `webFrame.insertText(text)` * `text` String Inserts `text` to the focused element. ### `webFrame.executeJavaScript(code[, userGesture, callback])` * `code` String * `userGesture` Boolean (optional) - Default is `false`. * `callback` Function (optional) - Called after script has been executed. * `result` Any Returns `Promise<any>` - A promise that resolves with the result of the executed code or is rejected if the result of the code is a rejected promise. Evaluates `code` in page. In the browser window some HTML APIs like `requestFullScreen` can only be invoked by a gesture from the user. Setting `userGesture` to `true` will remove this limitation. **[Deprecated Soon](modernization/promisification.md)** ### `webFrame.executeJavaScript(code[, userGesture])` * `code` String * `userGesture` Boolean (optional) - Default is `false`. Returns `Promise<any>` - A promise that resolves with the result of the executed code or is rejected if the result of the code is a rejected promise. Evaluates `code` in page. In the browser window some HTML APIs like `requestFullScreen` can only be invoked by a gesture from the user. Setting `userGesture` to `true` will remove this limitation. ### `webFrame.executeJavaScriptInIsolatedWorld(worldId, scripts[, userGesture, callback])` * `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electrons `contextIsolation` feature. Chrome extensions reserve the range of IDs in `[1 << 20, 1 << 29)`. You can provide any integer here. * `scripts` [WebSource[]](structures/web-source.md) * `userGesture` Boolean (optional) - Default is `false`. * `callback` Function (optional) - Called after script has been executed. * `result` Any Returns `Promise<any>` - A promise that resolves with the result of the executed code or is rejected if the result of the code is a rejected promise. Works like `executeJavaScript` but evaluates `scripts` in an isolated context. **[Deprecated Soon](modernization/promisification.md)** ### `webFrame.executeJavaScriptInIsolatedWorld(worldId, scripts[, userGesture])` * `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electrons `contextIsolation` feature. You can provide any integer here. * `scripts` [WebSource[]](structures/web-source.md) * `userGesture` Boolean (optional) - Default is `false`. Returns `Promise<any>` - A promise that resolves with the result of the executed code or is rejected if the result of the code is a rejected promise. Works like `executeJavaScript` but evaluates `scripts` in an isolated context. ### `webFrame.setIsolatedWorldContentSecurityPolicy(worldId, csp)` _(Deprecated)_ * `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electrons `contextIsolation` feature. Chrome extensions reserve the range of IDs in `[1 << 20, 1 << 29)`. You can provide any integer here. * `csp` String Set the content security policy of the isolated world. ### `webFrame.setIsolatedWorldHumanReadableName(worldId, name)` _(Deprecated)_ * `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electrons `contextIsolation` feature. Chrome extensions reserve the range of IDs in `[1 << 20, 1 << 29)`. You can provide any integer here. * `name` String Set the name of the isolated world. Useful in devtools. ### `webFrame.setIsolatedWorldSecurityOrigin(worldId, securityOrigin)` _(Deprecated)_ * `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electrons `contextIsolation` feature. Chrome extensions reserve the range of IDs in `[1 << 20, 1 << 29)`. You can provide any integer here. * `securityOrigin` String Set the security origin of the isolated world. ### `webFrame.setIsolatedWorldInfo(worldId, info)` * `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electrons `contextIsolation` feature. Chrome extensions reserve the range of IDs in `[1 << 20, 1 << 29)`. You can provide any integer here. * `info` Object * `securityOrigin` String (optional) - Security origin for the isolated world. * `csp` String (optional) - Content Security Policy for the isolated world. * `name` String (optional) - Name for isolated world. Useful in devtools. Set the security origin, content security policy and name of the isolated world. Note: If the `csp` is specified, then the `securityOrigin` also has to be specified. ### `webFrame.getResourceUsage()` Returns `Object`: * `images` [MemoryUsageDetails](structures/memory-usage-details.md) * `scripts` [MemoryUsageDetails](structures/memory-usage-details.md) * `cssStyleSheets` [MemoryUsageDetails](structures/memory-usage-details.md) * `xslStyleSheets` [MemoryUsageDetails](structures/memory-usage-details.md) * `fonts` [MemoryUsageDetails](structures/memory-usage-details.md) * `other` [MemoryUsageDetails](structures/memory-usage-details.md) Returns an object describing usage information of Blink's internal memory caches.
javascript const { webFrame } = require('electron') console.log(webFrame.getResourceUsage())
This will generate:
javascript { images: {
count: 22, size: 2549, liveSize: 2542
}, cssStyleSheets: { /* same with "images" / }, xslStyleSheets: { / same with "images" / }, fonts: { / same with "images" / }, other: { / same with "images" */ } } ```
webFrame.clearCache()
Attempts to free memory that is no longer being used (like images from a previous navigation).
Note that blindly calling this method probably makes Electron slower since it will have to refill these emptied caches, you should only call it if an event in your app has occurred that makes you think your page is actually using less memory (i.e. you have navigated from a super heavy page to a mostly empty one, and intend to stay there).
webFrame.getFrameForSelector(selector)
selector
String - CSS selector for a frame element.Returns WebFrame
- The frame element in webFrame's
document selected by
selector
, null
would be returned if selector
does not select a frame or
if the frame is not in the current renderer process.
webFrame.findFrameByName(name)
name
StringReturns WebFrame
- A child of webFrame
with the supplied name
, null
would be returned if there's no such frame or if the frame is not in the current
renderer process.
webFrame.findFrameByRoutingId(routingId)
routingId
Integer - An Integer
representing the unique frame id in the
current renderer process. Routing IDs can be retrieved from WebFrame
instances (webFrame.routingId
) and are also passed by frame
specific WebContents
navigation events (e.g. did-frame-navigate
)Returns WebFrame
- that has the supplied routingId
, null
if not found.
webFrame.top
A WebFrame
representing top frame in frame hierarchy to which webFrame
belongs, the property would be null
if top frame is not in the current
renderer process.
webFrame.opener
A WebFrame
representing the frame which opened webFrame
, the property would
be null
if there's no opener or opener is not in the current renderer process.
webFrame.parent
A WebFrame
representing parent frame of webFrame
, the property would be
null
if webFrame
is top or parent is not in the current renderer process.
webFrame.firstChild
A WebFrame
representing the first child frame of webFrame
, the property
would be null
if webFrame
has no children or if first child is not in the
current renderer process.
webFrame.nextSibling
A WebFrame
representing next sibling frame, the property would be null
if
webFrame
is the last frame in its parent or if the next sibling is not in the
current renderer process.
webFrame.routingId
An Integer
representing the unique frame id in the current renderer process.
Distinct WebFrame instances that refer to the same underlying frame will have
the same routingId
.