add_contentgpuclient_precreatemessageloop_callback.patch 2.0 KB

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  1. From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
  2. From: Milan Burda <[email protected]>
  3. Date: Thu, 11 Apr 2019 14:49:20 +0200
  4. Subject: add_contentgpuclient_precreatemessageloop_callback.patch
  5. This adds a ContentGpuClient::PreCreateMessageLoop() callback.
  6. Invoke in GpuMain after SetErrorMode, before starting the message loop.
  7. Allows Electron to restore WER when ELECTRON_DEFAULT_ERROR_MODE is set.
  8. This should be upstreamed.
  9. diff --git a/content/gpu/gpu_main.cc b/content/gpu/gpu_main.cc
  10. index b9651dfe19ecbdeb582e289a7fb69a8527a42be0..3ed36ff5ee743aec335d194eefb02e12b9a11be1 100644
  11. --- a/content/gpu/gpu_main.cc
  12. +++ b/content/gpu/gpu_main.cc
  13. @@ -257,6 +257,10 @@ int GpuMain(MainFunctionParams parameters) {
  14. // to the GpuProcessHost once the GpuServiceImpl has started.
  15. viz::GpuServiceImpl::InstallPreInitializeLogHandler();
  16. + auto* client = GetContentClient()->gpu();
  17. + if (client)
  18. + client->PreCreateMessageLoop();
  19. +
  20. // We are experiencing what appear to be memory-stomp issues in the GPU
  21. // process. These issues seem to be impacting the task executor and listeners
  22. // registered to it. Create the task executor on the heap to guard against
  23. @@ -355,7 +359,6 @@ int GpuMain(MainFunctionParams parameters) {
  24. #endif
  25. const bool dead_on_arrival = !init_success;
  26. - auto* client = GetContentClient()->gpu();
  27. if (client) {
  28. client->PostSandboxInitialized();
  29. }
  30. diff --git a/content/public/gpu/content_gpu_client.h b/content/public/gpu/content_gpu_client.h
  31. index 3020e59f491f95740983b01c16e2a5be01d60f67..b25140275ce636717ca60a3cb17eb2f35f50d8be 100644
  32. --- a/content/public/gpu/content_gpu_client.h
  33. +++ b/content/public/gpu/content_gpu_client.h
  34. @@ -30,6 +30,10 @@ class CONTENT_EXPORT ContentGpuClient {
  35. public:
  36. virtual ~ContentGpuClient() {}
  37. + // Allows the embedder to perform platform-specific initialization before
  38. + // creating the message loop.
  39. + virtual void PreCreateMessageLoop() {}
  40. +
  41. // Called during initialization once the GpuService has been initialized.
  42. virtual void GpuServiceInitialized() {}