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- import * as path from 'path';
- import { IPC_MESSAGES } from '@electron/internal/common/ipc-messages';
- import type * as ipcRendererInternalModule from '@electron/internal/renderer/ipc-renderer-internal';
- import type * as ipcRendererUtilsModule from '@electron/internal/renderer/ipc-renderer-internal-utils';
- const Module = require('module');
- // Make sure globals like "process" and "global" are always available in preload
- // scripts even after they are deleted in "loaded" script.
- //
- // Note 1: We rely on a Node patch to actually pass "process" and "global" and
- // other arguments to the wrapper.
- //
- // Note 2: Node introduced a new code path to use native code to wrap module
- // code, which does not work with this hack. However by modifying the
- // "Module.wrapper" we can force Node to use the old code path to wrap module
- // code with JavaScript.
- //
- // Note 3: We provide the equivalent extra variables internally through the
- // webpack ProvidePlugin in webpack.config.base.js. If you add any extra
- // variables to this wrapper please ensure to update that plugin as well.
- Module.wrapper = [
- '(function (exports, require, module, __filename, __dirname, process, global, Buffer) { ' +
- // By running the code in a new closure, it would be possible for the module
- // code to override "process" and "Buffer" with local variables.
- 'return function (exports, require, module, __filename, __dirname) { ',
- '\n}.call(this, exports, require, module, __filename, __dirname); });'
- ];
- // We modified the original process.argv to let node.js load the
- // init.js, we need to restore it here.
- process.argv.splice(1, 1);
- // Clear search paths.
- require('../common/reset-search-paths');
- // Import common settings.
- require('@electron/internal/common/init');
- const { ipcRendererInternal } = require('@electron/internal/renderer/ipc-renderer-internal') as typeof ipcRendererInternalModule;
- const ipcRendererUtils = require('@electron/internal/renderer/ipc-renderer-internal-utils') as typeof ipcRendererUtilsModule;
- process.getProcessMemoryInfo = () => {
- return ipcRendererInternal.invoke<Electron.ProcessMemoryInfo>(IPC_MESSAGES.BROWSER_GET_PROCESS_MEMORY_INFO);
- };
- // Process command line arguments.
- const { hasSwitch, getSwitchValue } = process._linkedBinding('electron_common_command_line');
- const { mainFrame } = process._linkedBinding('electron_renderer_web_frame');
- const nodeIntegration = mainFrame.getWebPreference('nodeIntegration');
- const appPath = hasSwitch('app-path') ? getSwitchValue('app-path') : null;
- // Common renderer initialization
- require('@electron/internal/renderer/common-init');
- if (nodeIntegration) {
- // Export node bindings to global.
- const { makeRequireFunction } = __non_webpack_require__('internal/modules/cjs/helpers') // eslint-disable-line
- global.module = new Module('electron/js2c/renderer_init');
- global.require = makeRequireFunction(global.module);
- // Set the __filename to the path of html file if it is file: protocol.
- if (window.location.protocol === 'file:') {
- const location = window.location;
- let pathname = location.pathname;
- if (process.platform === 'win32') {
- if (pathname[0] === '/') pathname = pathname.substr(1);
- const isWindowsNetworkSharePath = location.hostname.length > 0 && process.resourcesPath.startsWith('\\');
- if (isWindowsNetworkSharePath) {
- pathname = `//${location.host}/${pathname}`;
- }
- }
- global.__filename = path.normalize(decodeURIComponent(pathname));
- global.__dirname = path.dirname(global.__filename);
- // Set module's filename so relative require can work as expected.
- global.module.filename = global.__filename;
- // Also search for module under the html file.
- global.module.paths = Module._nodeModulePaths(global.__dirname);
- } else {
- // For backwards compatibility we fake these two paths here
- global.__filename = path.join(process.resourcesPath, 'electron.asar', 'renderer', 'init.js');
- global.__dirname = path.join(process.resourcesPath, 'electron.asar', 'renderer');
- if (appPath) {
- // Search for module under the app directory
- global.module.paths = Module._nodeModulePaths(appPath);
- }
- }
- // Redirect window.onerror to uncaughtException.
- window.onerror = function (_message, _filename, _lineno, _colno, error) {
- if (global.process.listenerCount('uncaughtException') > 0) {
- // We do not want to add `uncaughtException` to our definitions
- // because we don't want anyone else (anywhere) to throw that kind
- // of error.
- global.process.emit('uncaughtException', error as any);
- return true;
- } else {
- return false;
- }
- };
- } else {
- // Delete Node's symbols after the Environment has been loaded in a
- // non context-isolated environment
- if (!process.contextIsolated) {
- process.once('loaded', function () {
- delete (global as any).process;
- delete (global as any).Buffer;
- delete (global as any).setImmediate;
- delete (global as any).clearImmediate;
- delete (global as any).global;
- delete (global as any).root;
- delete (global as any).GLOBAL;
- });
- }
- }
- const { preloadPaths } = ipcRendererUtils.invokeSync(IPC_MESSAGES.BROWSER_NONSANDBOX_LOAD);
- // Load the preload scripts.
- for (const preloadScript of preloadPaths) {
- try {
- Module._load(preloadScript);
- } catch (error) {
- console.error(`Unable to load preload script: ${preloadScript}`);
- console.error(error);
- ipcRendererInternal.send(IPC_MESSAGES.BROWSER_PRELOAD_ERROR, preloadScript, error);
- }
- }
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