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- /* eslint no-eval: "off" */
- /* global binding, preloadPath, Buffer */
- const events = require('events')
- process.atomBinding = require('../common/atom-binding-setup')(binding.get, 'renderer')
- const v8Util = process.atomBinding('v8_util')
- // Expose browserify Buffer as a hidden value. This is used by C++ code to
- // deserialize Buffer instances sent from browser process.
- v8Util.setHiddenValue(global, 'Buffer', Buffer)
- // The `lib/renderer/api/ipc-renderer.js` module looks for the ipc object in the
- // "ipc" hidden value
- v8Util.setHiddenValue(global, 'ipc', new events.EventEmitter())
- // The process object created by browserify is not an event emitter, fix it so
- // the API is more compatible with non-sandboxed renderers.
- for (let prop of Object.keys(events.EventEmitter.prototype)) {
- if (process.hasOwnProperty(prop)) {
- delete process[prop]
- }
- }
- Object.setPrototypeOf(process, events.EventEmitter.prototype)
- const electron = require('electron')
- const fs = require('fs')
- const preloadModules = new Map([
- ['child_process', require('child_process')],
- ['electron', electron],
- ['fs', fs],
- ['os', require('os')],
- ['path', require('path')],
- ['url', require('url')],
- ['timers', require('timers')]
- ])
- const preloadSrc = fs.readFileSync(preloadPath).toString()
- // Pass different process object to the preload script(which should not have
- // access to things like `process.atomBinding`).
- const preloadProcess = new events.EventEmitter()
- preloadProcess.crash = () => binding.crash()
- preloadProcess.hang = () => binding.hang()
- preloadProcess.getProcessMemoryInfo = () => binding.getProcessMemoryInfo()
- preloadProcess.getSystemMemoryInfo = () => binding.getSystemMemoryInfo()
- preloadProcess.argv = binding.getArgv()
- process.platform = preloadProcess.platform = electron.remote.process.platform
- process.execPath = preloadProcess.execPath = electron.remote.process.execPath
- process.on('exit', () => preloadProcess.emit('exit'))
- // This is the `require` function that will be visible to the preload script
- function preloadRequire (module) {
- if (preloadModules.has(module)) {
- return preloadModules.get(module)
- }
- throw new Error('module not found')
- }
- // Wrap the script into a function executed in global scope. It won't have
- // access to the current scope, so we'll expose a few objects as arguments:
- //
- // - `require`: The `preloadRequire` function
- // - `process`: The `preloadProcess` object
- // - `Buffer`: Browserify `Buffer` implementation
- // - `global`: The window object, which is aliased to `global` by browserify.
- //
- // Browserify bundles can make use of an external require function as explained
- // in https://github.com/substack/node-browserify#multiple-bundles, so electron
- // apps can use multi-module preload scripts in sandboxed renderers.
- //
- // For example, the user can create a bundle with:
- //
- // $ browserify -x electron preload.js > renderer.js
- //
- // and any `require('electron')` calls in `preload.js` will work as expected
- // since browserify won't try to include `electron` in the bundle, falling back
- // to the `preloadRequire` function above.
- const preloadWrapperSrc = `(function(require, process, Buffer, global, setImmediate) {
- ${preloadSrc}
- })`
- // eval in window scope:
- // http://www.ecma-international.org/ecma-262/5.1/#sec-10.4.2
- const geval = eval
- const preloadFn = geval(preloadWrapperSrc)
- const {setImmediate} = require('timers')
- preloadFn(preloadRequire, preloadProcess, Buffer, global, setImmediate)
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