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docs: errors in isolated world are not dispatched (#23653)

Cheng Zhao 4 years ago
parent
commit
ce77e3327c
1 changed files with 5 additions and 1 deletions
  1. 5 1
      docs/api/web-frame.md

+ 5 - 1
docs/api/web-frame.md

@@ -162,10 +162,14 @@ this limitation.
   * `error` Error
 
 Returns `Promise<any>` - A promise that resolves with the result of the executed
-code or is rejected if execution throws or results in a rejected promise.
+code or is rejected if execution could not start.
 
 Works like `executeJavaScript` but evaluates `scripts` in an isolated context.
 
+Note that when the execution of script fails, the returned promise will not
+reject and the `result` would be `undefined`. This is because Chromium does not
+dispatch errors of isolated worlds to foreign worlds.
+
 ### `webFrame.setIsolatedWorldInfo(worldId, info)`
 * `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electrons `contextIsolation` feature. Chrome extensions reserve the range of IDs in `[1 << 20, 1 << 29)`. You can provide any integer here.
 * `info` Object