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@@ -51,9 +51,6 @@ void WindowList::AddWindow(NativeWindow* window) {
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// Push |window| on the appropriate list instance.
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WindowVector& windows = GetInstance()->windows_;
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windows.push_back(window);
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-
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- for (WindowListObserver& observer : GetObservers())
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- observer.OnWindowAdded(window);
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}
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// static
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@@ -61,9 +58,6 @@ void WindowList::RemoveWindow(NativeWindow* window) {
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WindowVector& windows = GetInstance()->windows_;
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std::erase(windows, window);
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- for (WindowListObserver& observer : GetObservers())
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- observer.OnWindowRemoved(window);
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-
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if (windows.empty()) {
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for (WindowListObserver& observer : GetObservers())
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observer.OnWindowAllClosed();
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