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@@ -171,7 +171,7 @@ bool AllowWasmCodeGenerationCallback(v8::Local<v8::Context> context,
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// If we're running with contextIsolation enabled in the renderer process,
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// fall back to Blink's logic.
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if (node::Environment::GetCurrent(context) == nullptr) {
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- if (gin_helper::Locker::IsBrowserProcess())
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+ if (!electron::IsRendererProcess())
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return false;
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return blink::V8Initializer::WasmCodeGenerationCheckCallbackInMainThread(
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context, source);
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@@ -188,7 +188,7 @@ v8::ModifyCodeGenerationFromStringsResult ModifyCodeGenerationFromStrings(
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// No node environment means we're in the renderer process, either in a
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// sandboxed renderer or in an unsandboxed renderer with context isolation
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// enabled.
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- if (gin_helper::Locker::IsBrowserProcess()) {
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+ if (!electron::IsRendererProcess()) {
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NOTREACHED();
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return {false, {}};
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}
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@@ -197,21 +197,20 @@ v8::ModifyCodeGenerationFromStringsResult ModifyCodeGenerationFromStrings(
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}
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// If we get here then we have a node environment, so either a) we're in the
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- // main process, or b) we're in the renderer process in a context that has
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- // both node and blink, i.e. contextIsolation disabled.
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-
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- // If we're in the main process, delegate to node.
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- if (gin_helper::Locker::IsBrowserProcess()) {
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- return node::ModifyCodeGenerationFromStrings(context, source, is_code_like);
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- }
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+ // non-rendrer process, or b) we're in the renderer process in a context that
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+ // has both node and blink, i.e. contextIsolation disabled.
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// If we're in the renderer with contextIsolation disabled, ask blink first
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// (for CSP), and iff that allows codegen, delegate to node.
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- v8::ModifyCodeGenerationFromStringsResult result =
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- blink::V8Initializer::CodeGenerationCheckCallbackInMainThread(
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- context, source, is_code_like);
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- if (!result.codegen_allowed)
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- return result;
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+ if (electron::IsRendererProcess()) {
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+ v8::ModifyCodeGenerationFromStringsResult result =
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+ blink::V8Initializer::CodeGenerationCheckCallbackInMainThread(
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+ context, source, is_code_like);
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+ if (!result.codegen_allowed)
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+ return result;
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+ }
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+
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+ // If we're in the main process or utility process, delegate to node.
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return node::ModifyCodeGenerationFromStrings(context, source, is_code_like);
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}
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