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@@ -1,23 +1,9 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Cheng Zhao <[email protected]>
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-Date: Mon, 22 Jan 2024 13:45:55 +0900
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+Date: Mon, 4 Mar 2024 11:41:18 +0900
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Subject: src: preload function for Environment
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-https://github.com/nodejs/node/pull/51539
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-
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-This PR adds a |preload| arg to the node::CreateEnvironment to allow
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-embedders to set a preload function for the environment, which will run
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-after the environment is loaded and before the main script runs.
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-
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-This is similiar to the --require CLI option, but runs a C++ function,
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-and can only be set by embedders.
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-
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-The preload function can be used by embedders to inject scripts before
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-running the main script, for example:
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-1. In Electron it is used to initialize the ASAR virtual filesystem,
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- inject custom process properties, etc.
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-2. In VS Code it can be used to reset the module search paths for
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- extensions.
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+Backport https://github.com/nodejs/node/pull/51539
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diff --git a/lib/internal/process/pre_execution.js b/lib/internal/process/pre_execution.js
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index eb66f0e37b517a03be20e0829863e7572042c7ed..4d5646b6067a1409df5915cc744bdc38d0191bd9 100644
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@@ -45,92 +31,80 @@ index eb66f0e37b517a03be20e0829863e7572042c7ed..4d5646b6067a1409df5915cc744bdc38
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// For user code, we preload modules if `-r` is passed
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const preloadModules = getOptionValue('--require');
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diff --git a/src/api/environment.cc b/src/api/environment.cc
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-index 9045de3b17c93c4864a1bb1024b08f7d1ffa83be..7c580e1ce1af66e010083240aaf8b0037dd41f2e 100644
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+index 9045de3b17c93c4864a1bb1024b08f7d1ffa83be..e8669ba2a1ede090fea1869c476cac19a2aebbc6 100644
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--- a/src/api/environment.cc
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+++ b/src/api/environment.cc
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-@@ -442,7 +442,8 @@ Environment* CreateEnvironment(
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- const std::vector<std::string>& exec_args,
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- EnvironmentFlags::Flags flags,
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- ThreadId thread_id,
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-- std::unique_ptr<InspectorParentHandle> inspector_parent_handle) {
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-+ std::unique_ptr<InspectorParentHandle> inspector_parent_handle,
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-+ EmbedderPreloadCallback preload) {
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- Isolate* isolate = isolate_data->isolate();
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+@@ -556,25 +556,31 @@ NODE_EXTERN std::unique_ptr<InspectorParentHandle> GetInspectorParentHandle(
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+ #endif
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+ }
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- Isolate::Scope isolate_scope(isolate);
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-@@ -463,7 +464,8 @@ Environment* CreateEnvironment(
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- exec_args,
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- env_snapshot_info,
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- flags,
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-- thread_id);
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-+ thread_id,
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-+ std::move(preload));
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- CHECK_NOT_NULL(env);
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+-MaybeLocal<Value> LoadEnvironment(
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+- Environment* env,
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+- StartExecutionCallback cb) {
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++MaybeLocal<Value> LoadEnvironment(Environment* env,
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++ StartExecutionCallback cb,
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++ EmbedderPreloadCallback preload) {
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+ env->InitializeLibuv();
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+ env->InitializeDiagnostics();
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++ if (preload) {
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++ env->set_embedder_preload(std::move(preload));
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++ }
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- if (use_snapshot) {
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+ return StartExecution(env, cb);
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+ }
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+
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+ MaybeLocal<Value> LoadEnvironment(Environment* env,
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+- std::string_view main_script_source_utf8) {
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++ std::string_view main_script_source_utf8,
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++ EmbedderPreloadCallback preload) {
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+ CHECK_NOT_NULL(main_script_source_utf8.data());
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+ return LoadEnvironment(
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+- env, [&](const StartExecutionCallbackInfo& info) -> MaybeLocal<Value> {
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++ env,
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++ [&](const StartExecutionCallbackInfo& info) -> MaybeLocal<Value> {
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+ Local<Value> main_script =
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+ ToV8Value(env->context(), main_script_source_utf8).ToLocalChecked();
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+ return info.run_cjs->Call(
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+ env->context(), Null(env->isolate()), 1, &main_script);
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+- });
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++ },
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++ std::move(preload));
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+ }
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+
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+ Environment* GetCurrentEnvironment(Local<Context> context) {
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diff --git a/src/env-inl.h b/src/env-inl.h
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-index 564de2990c09a54693686666f9ad66398ff76ab5..b10bc2396539b011dec6f09719251bfc842072af 100644
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+index 564de2990c09a54693686666f9ad66398ff76ab5..cc448abbc650b5abb7f555872fd8c15bc09fd643 100644
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--- a/src/env-inl.h
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+++ b/src/env-inl.h
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-@@ -438,6 +438,10 @@ inline void Environment::set_embedder_entry_point(StartExecutionCallback&& fn) {
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+@@ -438,6 +438,14 @@ inline void Environment::set_embedder_entry_point(StartExecutionCallback&& fn) {
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embedder_entry_point_ = std::move(fn);
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}
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+inline const EmbedderPreloadCallback& Environment::embedder_preload() const {
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+ return embedder_preload_;
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+}
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++
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++inline void Environment::set_embedder_preload(EmbedderPreloadCallback fn) {
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++ embedder_preload_ = std::move(fn);
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++}
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+
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inline double Environment::new_async_id() {
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async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter] += 1;
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return async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter];
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-diff --git a/src/env.cc b/src/env.cc
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-index ba575a04340b91709fb6c8710ab160a4ca1f8b77..76db0ac4ef72b902a7567a96cfd751ff879117b7 100644
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---- a/src/env.cc
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-+++ b/src/env.cc
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-@@ -767,7 +767,8 @@ Environment::Environment(IsolateData* isolate_data,
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- const std::vector<std::string>& exec_args,
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- const EnvSerializeInfo* env_info,
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- EnvironmentFlags::Flags flags,
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-- ThreadId thread_id)
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-+ ThreadId thread_id,
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-+ EmbedderPreloadCallback preload)
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- : isolate_(isolate),
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- isolate_data_(isolate_data),
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- async_hooks_(isolate, MAYBE_FIELD_PTR(env_info, async_hooks)),
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-@@ -793,7 +794,8 @@ Environment::Environment(IsolateData* isolate_data,
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- flags_(flags),
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- thread_id_(thread_id.id == static_cast<uint64_t>(-1)
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- ? AllocateEnvironmentThreadId().id
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-- : thread_id.id) {
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-+ : thread_id.id),
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-+ embedder_preload_(std::move(preload)) {
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- constexpr bool is_shared_ro_heap =
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- #ifdef NODE_V8_SHARED_RO_HEAP
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- true;
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diff --git a/src/env.h b/src/env.h
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-index 448075e354c760a2dbd1dd763f40b7a645730250..a5aad9596953536b0a1f741dfbc4f21f6a961404 100644
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+index 448075e354c760a2dbd1dd763f40b7a645730250..d6956873b1b7bdf49ed0217587729aaa974ae89f 100644
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--- a/src/env.h
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+++ b/src/env.h
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-@@ -635,7 +635,8 @@ class Environment : public MemoryRetainer {
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- const std::vector<std::string>& exec_args,
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- const EnvSerializeInfo* env_info,
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- EnvironmentFlags::Flags flags,
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-- ThreadId thread_id);
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-+ ThreadId thread_id,
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-+ EmbedderPreloadCallback preload);
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- void InitializeMainContext(v8::Local<v8::Context> context,
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- const EnvSerializeInfo* env_info);
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- ~Environment() override;
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-@@ -986,6 +987,8 @@ class Environment : public MemoryRetainer {
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+@@ -985,6 +985,8 @@ class Environment : public MemoryRetainer {
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+
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inline const StartExecutionCallback& embedder_entry_point() const;
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inline void set_embedder_entry_point(StartExecutionCallback&& fn);
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-
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+ inline const EmbedderPreloadCallback& embedder_preload() const;
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-+
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++ inline void set_embedder_preload(EmbedderPreloadCallback fn);
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+
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inline void set_process_exit_handler(
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std::function<void(Environment*, ExitCode)>&& handler);
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-
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-@@ -1186,6 +1189,7 @@ class Environment : public MemoryRetainer {
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+@@ -1186,6 +1188,7 @@ class Environment : public MemoryRetainer {
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builtins::BuiltinLoader builtin_loader_;
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StartExecutionCallback embedder_entry_point_;
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@@ -139,43 +113,45 @@ index 448075e354c760a2dbd1dd763f40b7a645730250..a5aad9596953536b0a1f741dfbc4f21f
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// Used by allocate_managed_buffer() and release_managed_buffer() to keep
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// track of the BackingStore for a given pointer.
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diff --git a/src/node.h b/src/node.h
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-index 36da93a7b41ea450a5f288ec17b61adae46ae178..09e044e86bab2cef42c86dbfc9bbcc743daf564d 100644
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+index 36da93a7b41ea450a5f288ec17b61adae46ae178..c65c96342d7d02ddb37565477f67a93ef55a78ba 100644
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--- a/src/node.h
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+++ b/src/node.h
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-@@ -678,11 +678,23 @@ struct InspectorParentHandle {
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- virtual ~InspectorParentHandle() = default;
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- };
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+@@ -718,12 +718,33 @@ struct StartExecutionCallbackInfo {
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+ using StartExecutionCallback =
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+ std::function<v8::MaybeLocal<v8::Value>(const StartExecutionCallbackInfo&)>;
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+using EmbedderPreloadCallback =
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+ std::function<void(Environment* env,
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+ v8::Local<v8::Value> process,
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+ v8::Local<v8::Value> require)>;
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-+
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- // TODO(addaleax): Maybe move per-Environment options parsing here.
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- // Returns nullptr when the Environment cannot be created e.g. there are
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- // pending JavaScript exceptions.
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- // `context` may be empty if an `EmbedderSnapshotData` instance was provided
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- // to `NewIsolate()` and `CreateIsolateData()`.
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+
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++// Run initialization for the environment.
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+//
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-+// The |preload| function will run before executing the entry point, which
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-+// is usually used by embedders to inject scripts. The function is executed
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-+// with preload(process, require), and the passed require function has access
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-+// to internal Node.js modules. The |preload| function is inherited by worker
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-+// threads and thus will run in work threads, so make sure the function is
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-+// thread-safe.
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- NODE_EXTERN Environment* CreateEnvironment(
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- IsolateData* isolate_data,
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- v8::Local<v8::Context> context,
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-@@ -690,7 +702,8 @@ NODE_EXTERN Environment* CreateEnvironment(
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- const std::vector<std::string>& exec_args,
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- EnvironmentFlags::Flags flags = EnvironmentFlags::kDefaultFlags,
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- ThreadId thread_id = {} /* allocates a thread id automatically */,
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-- std::unique_ptr<InspectorParentHandle> inspector_parent_handle = {});
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-+ std::unique_ptr<InspectorParentHandle> inspector_parent_handle = {},
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++// The |preload| function, usually used by embedders to inject scripts,
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++// will be run by Node.js before Node.js executes the entry point.
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++// The function is guaranteed to run before the user land module loader running
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++// any user code, so it is safe to assume that at this point, no user code has
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++// been run yet.
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++// The function will be executed with preload(process, require), and the passed
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++// require function has access to internal Node.js modules. There is no
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++// stability guarantee about the internals exposed to the internal require
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++// function. Expect breakages when updating Node.js versions if the embedder
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++// imports internal modules with the internal require function.
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++// Worker threads created in the environment will also respect The |preload|
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++// function, so make sure the function is thread-safe.
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+ NODE_EXTERN v8::MaybeLocal<v8::Value> LoadEnvironment(
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+ Environment* env,
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+- StartExecutionCallback cb);
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++ StartExecutionCallback cb,
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++ EmbedderPreloadCallback preload = nullptr);
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+ NODE_EXTERN v8::MaybeLocal<v8::Value> LoadEnvironment(
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+- Environment* env, std::string_view main_script_source_utf8);
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++ Environment* env,
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++ std::string_view main_script_source_utf8,
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+ EmbedderPreloadCallback preload = nullptr);
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+ NODE_EXTERN void FreeEnvironment(Environment* env);
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- // Returns a handle that can be passed to `LoadEnvironment()`, making the
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- // child Environment accessible to the inspector as if it were a Node.js Worker.
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+ // Set a callback that is called when process.exit() is called from JS,
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diff --git a/src/node_options.cc b/src/node_options.cc
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index 48ce3f3b68a94fc35e5ce93a385ddbebb03741b9..39d34e18e483882a71145110962109711a1566e2 100644
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--- a/src/node_options.cc
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@@ -194,24 +170,28 @@ index 48ce3f3b68a94fc35e5ce93a385ddbebb03741b9..39d34e18e483882a7114511096210971
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}
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diff --git a/src/node_snapshotable.cc b/src/node_snapshotable.cc
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-index 562a47ddcc9c8e61590b7b09d84dc08ab4b3653d..325bebc1df9ad2e8b0bad468951cf1563ecefc14 100644
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+index 562a47ddcc9c8e61590b7b09d84dc08ab4b3653d..431cbe1c2cb77669ceb10602a7b3ef1c2f7e8718 100644
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--- a/src/node_snapshotable.cc
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+++ b/src/node_snapshotable.cc
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-@@ -1369,6 +1369,13 @@ static void RunEmbedderEntryPoint(const FunctionCallbackInfo<Value>& args) {
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+@@ -1369,6 +1369,17 @@ static void RunEmbedderEntryPoint(const FunctionCallbackInfo<Value>& args) {
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}
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}
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-+static void RunEmbedderPreload(const FunctionCallbackInfo<Value>& args) {
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++void RunEmbedderPreload(const FunctionCallbackInfo<Value>& args) {
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+ Environment* env = Environment::GetCurrent(args);
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+ CHECK(env->embedder_preload());
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+ CHECK_EQ(args.Length(), 2);
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-+ env->embedder_preload()(env, args[0], args[1]);
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++ Local<Value> process_obj = args[0];
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++ Local<Value> require_fn = args[1];
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++ CHECK(process_obj->IsObject());
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++ CHECK(require_fn->IsFunction());
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++ env->embedder_preload()(env, process_obj, require_fn);
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+}
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+
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void CompileSerializeMain(const FunctionCallbackInfo<Value>& args) {
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CHECK(args[0]->IsString());
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Local<String> filename = args[0].As<String>();
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-@@ -1493,6 +1500,7 @@ void CreatePerIsolateProperties(IsolateData* isolate_data,
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+@@ -1493,6 +1504,7 @@ void CreatePerIsolateProperties(IsolateData* isolate_data,
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Local<ObjectTemplate> target) {
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Isolate* isolate = isolate_data->isolate();
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SetMethod(isolate, target, "runEmbedderEntryPoint", RunEmbedderEntryPoint);
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@@ -219,7 +199,7 @@ index 562a47ddcc9c8e61590b7b09d84dc08ab4b3653d..325bebc1df9ad2e8b0bad468951cf156
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SetMethod(isolate, target, "compileSerializeMain", CompileSerializeMain);
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SetMethod(isolate, target, "setSerializeCallback", SetSerializeCallback);
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SetMethod(isolate, target, "setDeserializeCallback", SetDeserializeCallback);
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-@@ -1506,6 +1514,7 @@ void CreatePerIsolateProperties(IsolateData* isolate_data,
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+@@ -1506,6 +1518,7 @@ void CreatePerIsolateProperties(IsolateData* isolate_data,
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void RegisterExternalReferences(ExternalReferenceRegistry* registry) {
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registry->Register(RunEmbedderEntryPoint);
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@@ -228,7 +208,7 @@ index 562a47ddcc9c8e61590b7b09d84dc08ab4b3653d..325bebc1df9ad2e8b0bad468951cf156
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registry->Register(SetSerializeCallback);
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registry->Register(SetDeserializeCallback);
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diff --git a/src/node_worker.cc b/src/node_worker.cc
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-index 900674bbe4c90e9aeb2013c06c9979864b06dcd5..2a22d986585e93ea00c6dcdca1f7b783ef0723f8 100644
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+index 900674bbe4c90e9aeb2013c06c9979864b06dcd5..52d7473b05ccb49e5fc915224b6d2972a14191da 100644
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--- a/src/node_worker.cc
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+++ b/src/node_worker.cc
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@@ -63,6 +63,7 @@ Worker::Worker(Environment* env,
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@@ -239,16 +219,20 @@ index 900674bbe4c90e9aeb2013c06c9979864b06dcd5..2a22d986585e93ea00c6dcdca1f7b783
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snapshot_data_(snapshot_data) {
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Debug(this, "Creating new worker instance with thread id %llu",
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thread_id_.id);
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-@@ -360,7 +361,8 @@ void Worker::Run() {
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- std::move(exec_argv_),
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- static_cast<EnvironmentFlags::Flags>(environment_flags_),
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- thread_id_,
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-- std::move(inspector_parent_handle_)));
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-+ std::move(inspector_parent_handle_),
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-+ std::move(embedder_preload_)));
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- if (is_stopped()) return;
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- CHECK_NOT_NULL(env_);
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- env_->set_env_vars(std::move(env_vars_));
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+@@ -381,8 +382,12 @@ void Worker::Run() {
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+ }
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+
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+ Debug(this, "Created message port for worker %llu", thread_id_.id);
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+- if (LoadEnvironment(env_.get(), StartExecutionCallback{}).IsEmpty())
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++ if (LoadEnvironment(env_.get(),
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++ StartExecutionCallback{},
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++ std::move(embedder_preload_))
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++ .IsEmpty()) {
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+ return;
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++ }
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+
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+ Debug(this, "Loaded environment for worker %llu", thread_id_.id);
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+ }
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diff --git a/src/node_worker.h b/src/node_worker.h
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index 531e2b5287010f9206ab4fd7f4dd0f3dec9fe55c..07fd7b460654e169e8b6822474dc3cc70fcec4c0 100644
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--- a/src/node_worker.h
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@@ -262,7 +246,7 @@ index 531e2b5287010f9206ab4fd7f4dd0f3dec9fe55c..07fd7b460654e169e8b6822474dc3cc7
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// A raw flag that is used by creator and worker threads to
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// sync up on pre-mature termination of worker - while in the
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diff --git a/test/cctest/test_environment.cc b/test/cctest/test_environment.cc
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-index 2e747c7be58922897abd0424b797f3f12a89ada1..658f8df4b01d60759e858cf5283b9be9467dd142 100644
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+index 2e747c7be58922897abd0424b797f3f12a89ada1..fcffaca89cf5aa24be6e539bfb4d9d6df690a709 100644
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--- a/test/cctest/test_environment.cc
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+++ b/test/cctest/test_environment.cc
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@@ -773,3 +773,31 @@ TEST_F(EnvironmentTest, RequestInterruptAtExit) {
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@@ -280,20 +264,20 @@ index 2e747c7be58922897abd0424b797f3f12a89ada1..658f8df4b01d60759e858cf5283b9be9
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+ v8::Local<v8::Value> require) {
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+ CHECK(process->IsObject());
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+ CHECK(require->IsFunction());
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-+ process.As<v8::Object>()->Set(
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-+ env->context(),
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-+ v8::String::NewFromUtf8Literal(env->isolate(), "prop"),
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-+ v8::String::NewFromUtf8Literal(env->isolate(), "preload")).Check();
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++ process.As<v8::Object>()
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++ ->Set(env->context(),
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++ v8::String::NewFromUtf8Literal(env->isolate(), "prop"),
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++ v8::String::NewFromUtf8Literal(env->isolate(), "preload"))
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++ .Check();
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+ };
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+
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+ std::unique_ptr<node::Environment, decltype(&node::FreeEnvironment)> env(
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-+ node::CreateEnvironment(isolate_data_, context, {}, {},
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-+ node::EnvironmentFlags::kDefaultFlags, {}, {},
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-+ preload),
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++ node::CreateEnvironment(isolate_data_, context, {}, {}),
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+ node::FreeEnvironment);
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+
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+ v8::Local<v8::Value> main_ret =
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-+ node::LoadEnvironment(env.get(), "return process.prop;").ToLocalChecked();
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++ node::LoadEnvironment(env.get(), "return process.prop;", preload)
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++ .ToLocalChecked();
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+ node::Utf8Value main_ret_str(isolate_, main_ret);
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+ EXPECT_EQ(std::string(*main_ret_str), "preload");
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+}
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