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@@ -21,6 +21,8 @@
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#include "shell/browser/notifications/win/notification_presenter_win.h"
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#include "shell/browser/win/scoped_hstring.h"
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#include "shell/common/application_info.h"
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+#include "ui/base/l10n/l10n_util.h"
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+#include "ui/strings/grit/ui_strings.h"
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using ABI::Windows::Data::Xml::Dom::IXmlAttribute;
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using ABI::Windows::Data::Xml::Dom::IXmlDocument;
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@@ -245,8 +247,8 @@ HRESULT WindowsToastNotification::SetXmlScenarioReminder(IXmlDocument* doc) {
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RETURN_IF_FAILED(node_list->Item(0, &root));
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// get attributes of root "toast" node
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- ComPtr<IXmlNamedNodeMap> attributes;
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- RETURN_IF_FAILED(root->get_Attributes(&attributes));
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+ ComPtr<IXmlNamedNodeMap> toast_attributes;
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+ RETURN_IF_FAILED(root->get_Attributes(&toast_attributes));
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ComPtr<IXmlAttribute> scenario_attribute;
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ScopedHString scenario_str(L"scenario");
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@@ -265,13 +267,136 @@ HRESULT WindowsToastNotification::SetXmlScenarioReminder(IXmlDocument* doc) {
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ComPtr<IXmlNode> scenario_node;
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RETURN_IF_FAILED(scenario_text.As(&scenario_node));
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- ComPtr<IXmlNode> child_node;
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- RETURN_IF_FAILED(
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- scenario_attribute_node->AppendChild(scenario_node.Get(), &child_node));
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+ ComPtr<IXmlNode> scenario_backup_node;
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+ RETURN_IF_FAILED(scenario_attribute_node->AppendChild(scenario_node.Get(),
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+ &scenario_backup_node));
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ComPtr<IXmlNode> scenario_attribute_pnode;
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- return attributes.Get()->SetNamedItem(scenario_attribute_node.Get(),
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- &scenario_attribute_pnode);
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+ RETURN_IF_FAILED(toast_attributes.Get()->SetNamedItem(
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+ scenario_attribute_node.Get(), &scenario_attribute_pnode));
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+
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+ // Create "actions" wrapper
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+ ComPtr<IXmlElement> actions_wrapper_element;
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+ ScopedHString actions_wrapper_str(L"actions");
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+ RETURN_IF_FAILED(
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+ doc->CreateElement(actions_wrapper_str, &actions_wrapper_element));
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+
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+ ComPtr<IXmlNode> actions_wrapper_node_tmp;
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+ RETURN_IF_FAILED(actions_wrapper_element.As(&actions_wrapper_node_tmp));
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+
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+ // Append actions wrapper node to toast xml
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+ ComPtr<IXmlNode> actions_wrapper_node;
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+ RETURN_IF_FAILED(
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+ root->AppendChild(actions_wrapper_node_tmp.Get(), &actions_wrapper_node));
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+
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+ ComPtr<IXmlNamedNodeMap> attributes_actions_wrapper;
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+ RETURN_IF_FAILED(
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+ actions_wrapper_node->get_Attributes(&attributes_actions_wrapper));
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+
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+ // Add a "Dismiss" button
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+ // Create "action" tag
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+ ComPtr<IXmlElement> action_element;
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+ ScopedHString action_str(L"action");
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+ RETURN_IF_FAILED(doc->CreateElement(action_str, &action_element));
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+
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+ ComPtr<IXmlNode> action_node_tmp;
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+ RETURN_IF_FAILED(action_element.As(&action_node_tmp));
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+
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+ // Append action node to actions wrapper in toast xml
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+ ComPtr<IXmlNode> action_node;
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+ RETURN_IF_FAILED(
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+ actions_wrapper_node->AppendChild(action_node_tmp.Get(), &action_node));
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+
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+ // Setup attributes for action
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+ ComPtr<IXmlNamedNodeMap> action_attributes;
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+ RETURN_IF_FAILED(action_node->get_Attributes(&action_attributes));
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+
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+ // Create activationType attribute
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+ ComPtr<IXmlAttribute> activation_type_attribute;
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+ ScopedHString activation_type_str(L"activationType");
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+ RETURN_IF_FAILED(
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+ doc->CreateAttribute(activation_type_str, &activation_type_attribute));
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+
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+ ComPtr<IXmlNode> activation_type_attribute_node;
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+ RETURN_IF_FAILED(
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+ activation_type_attribute.As(&activation_type_attribute_node));
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+
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+ // Set activationType attribute to system
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+ ScopedHString activation_type_value(L"system");
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+ if (!activation_type_value.success())
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+ return E_FAIL;
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+
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+ ComPtr<IXmlText> activation_type_text;
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+ RETURN_IF_FAILED(
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+ doc->CreateTextNode(activation_type_value, &activation_type_text));
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+
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+ ComPtr<IXmlNode> activation_type_node;
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+ RETURN_IF_FAILED(activation_type_text.As(&activation_type_node));
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+
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+ ComPtr<IXmlNode> activation_type_backup_node;
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+ RETURN_IF_FAILED(activation_type_attribute_node->AppendChild(
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+ activation_type_node.Get(), &activation_type_backup_node));
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+
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+ // Add activation type to the action attributes
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+ ComPtr<IXmlNode> activation_type_attribute_pnode;
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+ RETURN_IF_FAILED(action_attributes.Get()->SetNamedItem(
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+ activation_type_attribute_node.Get(), &activation_type_attribute_pnode));
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+
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+ // Create arguments attribute
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+ ComPtr<IXmlAttribute> arguments_attribute;
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+ ScopedHString arguments_str(L"arguments");
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+ RETURN_IF_FAILED(doc->CreateAttribute(arguments_str, &arguments_attribute));
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+
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+ ComPtr<IXmlNode> arguments_attribute_node;
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+ RETURN_IF_FAILED(arguments_attribute.As(&arguments_attribute_node));
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+
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+ // Set arguments attribute to dismiss
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+ ScopedHString arguments_value(L"dismiss");
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+ if (!arguments_value.success())
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+ return E_FAIL;
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+
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+ ComPtr<IXmlText> arguments_text;
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+ RETURN_IF_FAILED(doc->CreateTextNode(arguments_value, &arguments_text));
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+
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+ ComPtr<IXmlNode> arguments_node;
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+ RETURN_IF_FAILED(arguments_text.As(&arguments_node));
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+
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+ ComPtr<IXmlNode> arguments_backup_node;
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+ RETURN_IF_FAILED(arguments_attribute_node->AppendChild(
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+ arguments_node.Get(), &arguments_backup_node));
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+
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+ // Add arguments to the action attributes
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+ ComPtr<IXmlNode> arguments_attribute_pnode;
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+ RETURN_IF_FAILED(action_attributes.Get()->SetNamedItem(
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+ arguments_attribute_node.Get(), &arguments_attribute_pnode));
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+
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+ // Create content attribute
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+ ComPtr<IXmlAttribute> content_attribute;
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+ ScopedHString content_str(L"content");
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+ RETURN_IF_FAILED(doc->CreateAttribute(content_str, &content_attribute));
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+
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+ ComPtr<IXmlNode> content_attribute_node;
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+ RETURN_IF_FAILED(content_attribute.As(&content_attribute_node));
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+
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+ // Set content attribute to Dismiss
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+ ScopedHString content_value(l10n_util::GetStringUTF16(IDS_APP_CLOSE));
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+ if (!content_value.success())
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+ return E_FAIL;
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+
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+ ComPtr<IXmlText> content_text;
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+ RETURN_IF_FAILED(doc->CreateTextNode(content_value, &content_text));
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+
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+ ComPtr<IXmlNode> content_node;
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+ RETURN_IF_FAILED(content_text.As(&content_node));
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+
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+ ComPtr<IXmlNode> content_backup_node;
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+ RETURN_IF_FAILED(content_attribute_node->AppendChild(content_node.Get(),
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+ &content_backup_node));
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+
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+ // Add content to the action attributes
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+ ComPtr<IXmlNode> content_attribute_pnode;
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+ return action_attributes.Get()->SetNamedItem(content_attribute_node.Get(),
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+ &content_attribute_pnode);
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}
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HRESULT WindowsToastNotification::SetXmlAudioSilent(IXmlDocument* doc) {
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